This page is dedicated to the items you will find on your travels. Not all the items are listed here, however, just the ones that continually pop up or are vital to your playing.

Tonic: A sweet drink that heals 50 HP.
Scope: One Ally                   Cost: 10 Lucre

Sweet Tonic: A sweeter drink that heals 200 HP.
Scope: One Ally                   Cost: 200 Lucre

Nectar Tonic: A very sweet drink that heals 500 HP.
Scope: One Ally                   Cost: 700 Lucre

Amrita Tonic: A powerful tonic that heals all HP.
Scope: One Ally                   Cost: 1000 Lucre

Ether: A bitter drink that heals 10 MP.
Scope: One Ally                   Cost: 500 Lucre

Bitter Ether: A very bitter drink that heals 30 MP.
Scope: One Ally                   Cost: 700 Lucre

Tart Ether: A ridiculously bitter drink that heals 50 MP.
Scope: One Ally                   Cost: 1000 Lucre

Harsh Ether: A powerfully sour drink that heals all MP.
Scope: One Ally                   Cost: 2000 Lucre

Elixir: Miracle drink heals all HP and MP.
Scope: All Allies                   Cost: N/A

Antidote: A warm drink that cures all physical ailments (poison, darkness, silence, confusion, sleep, paralysis, freeze, frazzled).
Scope: One Ally                   Cost: 10 Lucre

Revive Herb: Revives an unconscious fellow.
Scope: One Ally                   Cost: 200 Lucre

Tincture: Everyone gets a shot and heals 100 HP.
Scope: All Allies                   Cost: 600 Lucre

Sharp Tincture: A sharp taste, but everyone gets a shot and heals 500 HP.
Scope: All Allies                   Cost: 1200 Lucre

Harsh Tincture: A harsh taste, but everyone gets a shot and heals 50 MP.
Scope: All Allies                   Cost: 5000 Lucre

Sanctuary Statue: Pray with this statue and the maidens will heal all HP and MP.
Scope: All Allies                   Cost: 2000 Lucre

Child’s Cornet: A cornet from a child. Brings down ATK and AGI (reusable).
Scope: One Enemy                    Cost: N/A

Scary Mask: A scary mask. Brings down DEF and MAG (reusable).
Scope: One Enemy                   Cost: N/A

Fire Essence: Throw it at enemies and watch them burn.
Scope: All Enemies                   Cost: 2000

Ice Essence: Throw it at enemies and watch them freeze.
Scope: All Enemies                   Cost: 2000

Lightning Essence: Throw it at enemies and watch them spark.
Scope: All Enemies                   Cost: 2000

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